THE FASCINATION

The Fascination is an interactive sculpture composed of four miniature rooms, each containing a narrative vignette triggered as the viewer peers through a window. Motion sensors activate each scene, combining animation and analog circuitry to follow a single character through a sequence of dreamlike moments.

The work began with a recurring dream: I can't stop dreaming about cruise ships. I'm fascinated by their contradictory scale—they feel like floating cities, yet every interior is strangely compressed into miniature restaurants, narrow corridors, and bars no larger than closets. I wanted the sculpture to embody that same dissonance: standing nearly seven feet tall while containing intimate spaces built at 1:12 scale.

The Fascination is a synthesis of my own fascination with scale and miniature - like the works of Frances Lee Glessner or the novel Martin Dressler. And the concept of voyeurism that I feel is intrinsic to the looking and peering at small things.

Miniatures are voyeurism. To look into a dollhouse is to peer into a space that is not your own. Isn’t voyeurism the fascination of a space that you are not a part of? The lack of responsibility but the pleasure of drama? True voyeurism is a lucky glance into an apartment window at night as you walk home - is more special. Secret. Taboo. Just for you. The Fascination is a gift of voyeurism to the player.

ROLE
Designer/Fabricator

Year
2020